Ghost Hunt
Location: |
|
Current Status: |
Closed |
Specifications: |
|
| Opened: | 1990s |
| Ride Type: | Scary |
| Manufacturer: | Unknown |
| History: | Built as new, closed when Fun Land took over Sega World. |
| Vehicles: | Individual Cars - 2 per car. |
Trivia: |
The ride cost £3 per rider. However, when Segaworld
first opened, there was also a £2 admission charge as well. This ride was located on the 5th floor of the Trocadero (now closed off) making this the highest dark ride in the UK..? |
| Ride Review - Latest Revision: Jan 2006 (WARNING! Will Spoil First Time Riders) |
| The new Sega World was to be one
of the best Computer Game arcades in London. To an extent
it was, for any avid arcade gamer this is still the place
to be. 5 floors of nothing but computer games! Heaven! It
is now called Fun Land, though in recent years 4 of the 5
floors have been totally closed off - a poor shadow of
it's former self. However, when Sega Land presided over affairs, things were slighlt different... For a start, they charged for admission though this was quickly dropped. Also, the various floors of computer games were themed. There was Carnival, Racing, Casino etc etc. dotted around the place and the computer game genres genreally tied up with the floor theme - there was an intricate network of escalators and trvelators to transport you around. (Now unseen by all but the patron who looks stright up in the air and wonders what all the metalwork is) However the biggest difference was that Sega World went in for some true rides. There was Aqua Land, which was a water simulator along with buttons that didn't do anything (ripped off from Fifth Dimension.) The ride was OK - but not worth the £3 that ALL rides needed. There was also a walk through monster thing, though I never walked through it, but it was supposedly not that scary at all, just very dark. They also had bumper cars (different to the ones that are there now) and another smallish spin ride. Lurking elsewhere however, there was Ghost Hunt. A haunted shoot-em-up ride! Sounds like Fun! You entered through a themed corridor, looking like a decrepid house hallway with statues everywhere. Above, Television sets show a mad professor explaining that the house is haunted and that our task is to shoot the ghouls to gain points. This is getting quite exciting! Theming in the corridoor wasn't too bad either. We're led onto a loading platform, where Disney's PHANTOM MANOR style peoplemover cars slide through. We load, and there are two helipcopter style aiming turrets in front. They rotated round, with two triggers at each side. Unfortunately, most of the buttons for the triggers had come off and frequently riders were left with no ability to fire at anything. At this point, we realise that the shoot-em-up idea we were looking forward to is terribly terribly flawed and incredibly unexciting. In front of the rider, is a plain bit of perspex. Or what LOOKS like a plain bit of perspex. As the car slides into a rather dark house corridoor, some horrible skeleton computerised images flash up on the perspex, and our scores in the top corners. The perspex is see through, but there is nothing outside of the car except for plain wallpaperd walls. The car itself twists around a bit, but the idea is that you are concentrating on the see-through screen in front of you and shooting the targets. Its like the arcade game HOUSE OF THE DEAD on drugs. There are several MAJOR flaws: First of all, due to the nature of this high-tech see through screen, the images are only black and white. Black doesn't look to good in a dark corridoor, so all the ghosts, monsters and skeletons are just white. The images are small and computerised looking - in fact, they make Teletext look like super graphics. Horrible tinny sounds echo through the car, roars and gun shots alike. This goes on for about 50 seconds, before the screen goes blank, and you are at an exit platform getting hurried off. 50 seconds wasn't even enough for me to get over the shock that this was a computer game on wheels! No score is shown afterwards or anything, you are thrown out into the arcade with not even so much as a thank you. As I have metioned, the ride was £3 - the actual computer game of House of the Dead, and house of the Dead 2 are scattered everywhere around the place - they cost less, last longer and have better graphics. The ride is hardly themed at all - just corriddors! The point is, there was no point for you to be moving at all. There was no way in hell that anyone would belive that the screen ghouls that popped up out of noweher were "haunting" the corridoors you were slaloming through, and the cars didn't even move that much. Most people were dissapointed, no one rode, the ride was an outcast. I liked the idea of these rides in Sega World, having been thought out properly they would have been superb. I also don't like Fun Lands idea of taking out the rides to put even MORE computer games in. But in the cast of Ghost Hunt, good riddance. |
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